About GameBoy™ Tile Data Generator
GameBoy™ Tile Data Generator is a HTML5 / JS web application that will convert bitmap images to hexidecimal data appropriate for use in tile based graphical applications, specifically Nintendo® Gameboy™ (DMG) software. More information about GameBoy™ programming can be found here. Designed and developed by Chris Antonellis with contributions from Daniel Dressler.
- Click on Input Image canvas to select an image. Input images are limited to 128KB and 512px width and height.
- Hex data will be automatically generated under Data Output.
- Use the Options inputs to alter the output as you require. Data output will be regenerated automatically.
- Click on the Download Data link in the top right to download the output data as a .inc file.
|Note: Safari 5.2 and IE 9 do not support HTML5 File API or FileReader at this time.|
|No browser testing has been performed.|
|Unsupported browsers are not available for Linux.|